| Hit Dice: | 6d12 (39 hp) |
| Initiative: | +9 |
| Speed: | Fly 60 ft. (12 squares) (perfect) |
| Armor Class: | 22 (+5 Dex, +5 natural, +2 deflection), touch 17, flat-footed 17 |
| Base Attack/Grapple: | +3/+4 |
| Attack: | Incorporeal touch +8 melee (1d4 plus 1d2 Con drain) |
| Full Attack: | Incorporeal touch +8 melee (1d4 plus 1d2 Con drain) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Steal breath |
| Special Qualities: | Airless aura, darkvision 60 ft., elemental turning vulnerability, incorporeal traits, inescapable craving, undead traits |
| Saves: | Fort +2, Ref +7, Will +6 |
| Abilities: | Str 12, Dex 21, Con —, Int 8, Wis 13, Cha 15 |
| Skills: | Hide +18, Listen +10, Spot +10; racial bonuses |
| Feats: | Improved Initiative, Lightning Reflexes, Weapon Finesse |
| Environment: | Any |
| Organization: | Solitary, pair, or gang (3–5) |
| Challenge Rating: | 6 |
| Treasure: | None |
| Alignment: | Always neutral evil |
| Advancement: | 7–9 HD (Medium); 10–12 HD (Large); 13–18 HD (Huge) ♊ |
| Level Adjustment: | — |
This creature appears to be a formless cloud of darkness, broken only by two pinpoints of glowing red. A breeze blows toward it, as if it were drawing air into its body.
A voidwraith is an undead manifestation of elemental air. It hungers for the breath of the living.
Voidwraiths vaguely resemble wraiths in their appearance, but are more amorphous and cloudlike. Still, they share the wraith’s hatred for all living things.
A voidwraith fills an area roughly 5 feet on a side, with cloudlike tendrils reaching beyond that. As an incorporeal creature, a voidwraith has no weight.
Voidwraiths speak Auran.
A voidwraith lurks in dark places until it can sweep out and attack a living victim. Thanks to its stealth and speed, it often surprises targets.
Airless Aura (Su): A voidwraith’s body is surrounded by an aura of near vacuum at all times. This means that any creatures adjacent to the voidwraith have no air to breathe and must hold their breath (see Suffocation).
Elemental Turning Vulnerability (Ex): A character who can turn undead and also turn air creatures gains a +2 bonus on turning checks to turn a voidwraith. A character who can rebuke undead and also rebuke air creatures gains a +2 bonus on turning checks to rebuke a voidwraith.
Inescapable Craving: A voidwraith has an inescapable craving (see Undead Metabolism) for Constitution, which it satisfies by using its steal breath ability.
Steal Breath (Su): Living creatures hit by a voidwraith’s touch attack must succeed on a DC 15 Fortitude save or take 1d2 points of Constitution drain. (Creatures with the air subtype take a −4 penalty on this save.) When a voidwraith drains a victim’s Constitution, it gains 5 temporary hit points, no matter how many points it drains. Temporary hit points gained in this way last for 1 up to hour. The save DC is Charisma-based.
If the target creature is holding its breath and fails the save, the number of rounds of remaining breath is reduced by 2 per point of Constitution drained. If this reduction exhausts all of the target’s remaining breath, it creature must begin making Constitution checks or start to suffocate.
Skills: A voidwraith has a +4 racial bonus on Hide checks.
Source: Libris Mortis, page 131.