| Hit Dice: | 8d10+24 (68 hp) |
| Initiative: | +6 |
| Speed: | 60 ft. (12 squares) |
| Armor Class: | 17 (+2 Dex, +5 natural), touch 12, flat-footed 15 |
| Base Attack/Grapple: | +8/+11 |
| Attack: | Claw +11 melee (1d8+4) |
| Full Attack: | Claw +11 melee (1d8+4) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Acid spray |
| Special Qualities: | Darkvision 60 ft., immunity to acid, low-light vision, scent |
| Saves: | Fort +9, Ref +10, Will +3 |
| Abilities: | Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10 |
| Skills: | Hide +9, Listen +6, Jump +21, Spot +6; racial bonuses |
| Feats: | Alertness, Improved Initiative, Lightning Reflexes |
| Environment: | Warm forests |
| Organization: | Solitary or pack (3–6) |
| Challenge Rating: | 6 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 9–12 HD (Medium); 13–24 HD (Large) |
| Level Adjustment: | — |
This creature stands on two powerful hind legs. It has a long tail, but no other limbs, and a gray, pebbly hide with daggerlike markings. Its narrow head is equipped with a sucking mouth and a tubelike orifice in its forehead.
The swift predators known as digesters have a vicious acid attack that can reduce a human to a pool of glop in seconds. Digesters may lurk almost anywhere there is prey to be found, from barren deserts to steaming jungles.
A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later. The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
Skills: A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.
Source: Monster Manual (version 3.5), page 59.