| Hit Dice: | 24d8+189 (297 hp) |
| Initiative: | +2 |
| Speed: | Swim 120 ft. (24 squares) |
| Armor Class: | 20 (–4 size, +2 Dex, +12 natural), touch 8, flat-footed 18 |
| Base Attack/Grapple: | +18/+40 |
| Attack: | Bite +24 melee (4d6+15) |
| Full Attack: | Bite +24 melee (4d6+15) |
| Space/Reach: | 20 ft./10 ft. |
| Special Attacks: | Improved grab, swallow whole |
| Special Qualities: | Darkvision 60 ft., keen scent, low-light vision |
| Saves: | Fort +21, Ref +16, Will +9 |
| Abilities: | Str 31, Dex 15, Con 24, Int 1, Wis 12, Cha 10 |
| Skills: | Listen +10, Spot +10, Swim +27; racial bonuses |
| Feats: | Improved Critical (bite), Toughness (7), Weapon Focus (bite) |
| Environment: | Any aquatic |
| Organization: | Solitary or swarm (5–20) |
| Challenge Rating: | 11 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 25–48 HD (Gargantuan); 49–72 HD (Colossal) |
| Level Adjustment: | — |
One of the largest predators in the world, a megalodon defers to dragons and little else. Large enough to devour an entire whale, the megalodon gives even hardened sailors nightmares.
A megalodon is normally 55 to 65 feet long, and it weighs between 10 to 60 tons. Rumors of individual megalodons reaching a length of 80 to 90 feet cannot be confirmed.
Megalodons attack anything they perceive to be edible—including each other. They can leap as high as 40 feet out of the water to snap at low-flying rocs and small dragons. They bite with their powerful jaws and can swallow smaller creatures.
Improved Grab (Ex): If a megalodon hits an opponent that is at least one size category smaller than itself with a bite attack, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity (grapple bonus +40). If it gets a hold, it can try to swallow on the next round. Alternatively, the megalodon has the option to conduct the grapple normally, or simply use its jaws to hold the opponent (–20 penalty on grapple check, but the megalodon is not considered grappled). In either case, each successful grapple check it makes during successive rounds automatically deals bite damage.
Swallow Whole (Ex): A megalodon can swallow a single creature that is at least one size category smaller than itself by making a successful grapple check (grapple bonus +40), provided it already has that opponent in its mouth (see Improved Grab, above). Once inside the megalodon, the opponent takes 2d8+10 points of bludgeoning damage plus 1d8+4 points of acid damage per round from the megalodon’s gullet. See Swallow Whole for escape methods and other information. A megalodon’s gullet has an AC of 16 and 25 hit points. A Gargantuan megalodon’s gullet can hold 2 Huge, 8 Large, 32 Medium-size, or 128 Small or smaller opponents.
Keen Scent (Ex): A megalodon notices creatures by scent within a 180-foot radius and detects blood in the water at a range of up to one mile.
Skills: A megalodon can move through water at its swim speed without making Swim checks. It has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. The creature can always can choose to take 10 on a Swim check, even if distracted or endangered. The creature can use the run action while swimming, provided it swims in a straight line.
Source: Monster Manual II, page 147. This creature’s statistics block has been updated to version 3.5 as given in the D&D® V.3.5 Accessory Update for Monster Manual II.