Slaughterstone

Slaughterstones are dwarven constructs of considerable power.

Slaughterstone Behemoth

Huge Construct (Earth)
Hit Dice: 29d10+40 (199 hp)
Initiative: −1
Speed: 20 ft. (6 squares)
Armor Class: 36 (−2 size, +28 natural), touch 8, flat-footed 36
Base Attack/Grapple: +21/+42
Attack: Slam +32 melee (4d6+13)
Full Attack: 4 slams +32 melee (4d6+13)
Space/Reach: 15 ft./10 ft.
Special Attacks: Dazing blow, thunder step, trample 4d6+19 (DC 37)
Special Qualities: Construct traits, damage reduction 10/adamantine, darkvision 60 ft., low-light vision, resistance to acid/cold/electricity/fire 10, tunnel fighting, spell resistance 23
Saves: Fort +9, Ref +9, Will +9
Abilities: Str 37, Dex 11, Con —, Int —, Wis 10, Cha 1
Skills: —
Feats: —
Environment: Underground
Organization: Solitary or gang (2–4)
Challenge Rating: 15
Treasure: Standard
Alignment: Always neutral
Advancement: 30–45 HD (Huge) ♊
Level Adjustment: —

This massive automaton resembles a six-legged stone cat. Four huge, hammerlike arms jut from its front two pairs of shoulders, and it has a low, squat build.

Among the most powerful of constructs, the slaughterstone behemoth is one of the deadliest expressions of dwarven ingenuity and magical power. Shaped from a pure block of stone, the behemoth is a terror on the battlefield, able to literally bowl over hordes of lesser troops. Although originally designed by dwarves, the secrets of the creation of slaughterstone constructs have spread to other races, and characters are much more likely to face one as a foe than to have a chance to fight beside one.

A slaughterstone behemoth has the same overall bulk as an elephant, although it’s proportionally shorter and broader in stature. It has four thick arms, one pair of which extends from each of the first two sets of the behemoth’s shoulders.

Slaughterstone behemoths cannot speak or make any vocal noise, nor do they have any distinguishable odor.

Combat

A slaughterstone behemoth approaches combat with the uncaring and brutal precision that most constructs exhibit. When confronted with large groups of foes, a behemoth wades in to trample when appropriate and flails away with its limbs.

Like its smaller counterpart, the slaughterstone eviscerator, a behemoth has no ranged combat capability and is at the mercy of highly mobile groups with powerful ranged attacks. For this reason, dwarves and other races that employ slaugtherstone behemoths usually support them with powerful archers or spellcasters capable of striking down foes determined to fight from a distance.

Dazing Blow (Ex): Any creature struck by a slaughterstone behemoth must succeed on a DC 24 Fortitude save or be dazed for 1 round. The save DC is Wisdom-based.

Thunder Step (Ex): The ponderous steps of a slaughterstone behemoth shake the very earth. Any creature within 5 feet of a slaughterstone behemoth when it moves must succeed on a DC 24 Reflex save or fall prone. The save DC is Wisdom-based.

Tunnel Fighting (Ex): A slaughterstone behemoth has a limited ability to reshape its form to fit into a tight area. It does not take a penalty on attack rolls or to Armor Class when squeezing through a tight space.

Construction

Price (Item Level): 170,000 gp (24th)

Body Slot: —

Caster Level: 18th

Aura: Strong; (DC 23) enchantment, evocation, transmutation

Activation: Standard (command)

Weight: 10,000 lb.

A slaughterstone behemoth’s body is chiseled from a single block of hard stone, much like the body of a stone golem. The behemoth weighs at least 10,000 pounds. The stone must be of exceptional quality and costs 10,000 gp. Assembling the body requires a DC 25 Craft (sculpting) check or a DC 25 Craft (stonemasonry) check.

Prerequisites: Craft Construct, geas/quest, sound burst, stoneskin, caster must be at least 18th level.

Cost to Create: 90,000 gp, 6,400 XP, 170 days.

Source: Monster Manual III, page 159.

Slaughterstone Eviscerator

Large Construct (Earth)
Hit Dice: 15d10+30 (112 hp)
Initiative: −1
Speed: 30 ft. (6 squares)
Armor Class: Class: 29 (−1 size, +20 natural), touch 9, flat-footed 29
Base Attack/Grapple: +11/+23
Attack: +2 adamantine blade +20 melee (2d8+8/18–20/×3)
Full Attack: 4 +2 adamantine blades +20 melee (2d8+8/18–20/×3)
Space/Reach: 10 ft./10 ft.
Special Attacks: Augment critical, enhanced mobility
Special Qualities: Construct traits, damage reduction 10/adamantine, darkvision 60 ft., low-light vision, resistance to acid/cold/electricity/fire 10, tunnel fighting, spell resistance 20
Saves: Fort +5, Ref +5, Will +5
Abilities: Str 29, Dex 11, Con —, Int —, Wis 11, Cha 1
Skills: —
Feats: Whirlwind Attack [bonus]
Environment: Underground
Organization: Solitary or gang (2–4)
Challenge Rating: 12
Treasure: None
Alignment: Always neutral
Advancement: 16–30 HD (Large); 31–45 HD (Huge) ♊
Level Adjustment: —

Six squat, powerful legs support this stone automaton’s thick, insectoid body, which is wider and lower to the ground than a horse’s. The creature’s stable bulk supports four serrated blade-arms that whirl around with vicious speed.

Slaughterstone eviscerators were originally built by dwarves to defend their strongholds; now, other underground races have started to build their own versions of this deadly construct. Made for war, a slaughterstone eviscerator has powerful blade-arms capable of tearing through hordes of foes.

A slaughterstone eviscerator’s blades are of a size comparable to Large greatswords.

Slaughterstone eviscerators cannot speak or make any vocal noise, nor do they have any distinguishable odor.

Combat

A slaughterstone eviscerator approaches combat with the uncaring and brutal precision that most constructs exhibit. When confronted with a large group of foes, an eviscerator uses its enhanced mobility to move toward the largest concentration of foes that it can reach and cut them down.

Lacking ranged attacks itself, a slaughterstone eviscerator is at the mercy of highly mobile groups with powerful ranged attacks. For this reason, dwarves and other races that employ slaugtherstone eviscerators usually support them with a number of archers or spellcasters capable of striking down foes determined to fight from a distance.

Augment Critical (Ex): A slaughterstone eviscerator’s adamantine blades are magically hardened and honed to a razor’s edge. They threaten a critical hit on a natural attack roll of 18–20, dealing triple damage on a successful critical hit. The blades are not subject to effects such as keen edge that would further improve their threat range.

Enhanced Mobility (Ex): A slaughterstone eviscerator can move up to 15 feet in a round and still make a full attack.

Tunnel Fighting (Ex): A slaughterstone eviscerator has a limited ability to reshape its form to fit into a tight area. It does not take a penalty on attack rolls or to Armor Class when squeezing through a tight space.

Construction

Price (Item Level): 127,500 gp (22nd)

Body Slot: —

Caster Level: 16th

Aura: Strong; (DC 23) enchantment and transmutation

Activation: Standard (command)

Weight: 3,000 lb.

A slaughterstone eviscerator’s body is chiseled from a single block of stone, much like the body of a stone golem. The eviscerator weighs at least 3,000 pounds. The stone must be of exceptional quality and costs 7,500 gp. Assembling the body requires a DC 20 Craft (sculpting) check or a DC 20 Craft (stonemasonry) check. Creating an eviscerator also requires four Large +2 adamantine greatswords. These swords are forever melded into the form of the eviscerator and are destroyed if it is.

Prerequisites: Craft Construct, keen edge, geas/quest, haste, stoneskin, caster must be at least 16th level.

Cost to Create: 67,500 gp, 4,800 XP, 128 days.

Slaughterstone Constructs in Eberron

Slaughterstone behemoths and slaughterstone eviscerators protect the cities, strongholds, and necropolises of the Mror Holds. House Kundarak also uses them as guardians in their great banks. The massive slaughterstone behemoth that stands guard inside the Kundarak Bank of Sharn is one of the city’s most popular tourist attractions.

Slaughterstone Constructs In Faerûn

Slaughterstone behemoths and slaughterstone eviscerators guard the kingdoms of the gold dwarves. The gray dwarves (duergar) build their own slaughterstone eviscerators and sometimes even ride them into battle.

Source: Monster Manual III, page 160.