Sample Monsters of Legend

Minotaur of Legend

Large Monstrous Humanoid
Hit Dice: 6d8+12 (39 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 22 (–⁠1 size, +3 Dex, +10 natural), touch 12, flat-footed — (see text)
Base Attack/Grapple: +6/+19
Attack: Greataxe +14 melee (3d6+6/×3) or gore +14 melee (1d8+13)
Full Attack: Greataxe +14/+9 melee (3d6+6/×3) and gore +12 melee (1d8+4)
Space/Reach: 10 ft./10 ft.
Special Attacks: Breath weapon (15-ft. cone of fire, 3d6, DC 20), Powerful charge 4d6+13
Special Qualities: Darkvision 60 ft., damage reduction 10/magic, immunities, natural cunning, scent
Saves: Fort +14, Ref +11, Will +9
Abilities: Str 29, Dex 16, Con 25, Int 9, Wis 12, Cha 12
Skills: Intimidate +3, Listen +8, Search +3, Spot +8; racial bonuses
Feats: Great Fortitude, Improved Initiative [bonus], Multiattack [bonus], Power Attack, Track
Environment: Underground
Organization: Solitary, pair, or gang (3–4)
Challenge Rating: 6
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment: +9

Combat

Minotaurs of legend prefer melee combat, where their great strength serves them well.

Breath Weapon (Su): Every 1d4 rounds, the minotaur of legend can breathe a 15-foot cone of fire that deals 3d6 points of fire damage (Reflex DC 20 half).

Immunities (Ex): This minotaur of legend is immune to acid and mind-affecting effects.

Natural Cunning (Ex): Although minotaurs of legend are not especially intelligent, they possess innate cunning and logical ability. This gives them immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed.

Powerful Charge (Ex): A minotaur of legend typically begins a battle by charging at an opponent, lowering its head to bring its mighty horns into play. In addition to the normal benefits and hazards of a charge, this allows the beast to make a single gore attack with a +14 attack bonus that deals 4d6+13 points of damage.

Skills: Minotaurs of legend have a +4 racial bonus on Search, Spot, and Listen checks.

Source: Monster Manual II, page 214. This creature’s statistics block has been updated to version 3.5 as given in the D&D® V.3.5 Accessory Update for Monster Manual II.