Sample Spellwarped Creatures

Spellwarped Ettin

Large Aberration (Augmented, Giant)
Hit Dice: 10d8+40 (85 hp)
Initiative: +4
Speed: 30 ft. in hide armor (6 squares); base speed 40 ft.
Armor Class: 21 (−1 size, +9 natural, +3 hide), touch 9, flat-footed 21
Base Attack/Grapple: +7/+19
Attack: Morningstar +14 melee (2d6+8) or javelin +6 ranged (1d8+8)
Full Attack: 2 morningstars +14/+9 melee (2d6+8) or 2 javelins +6 ranged (1d8+8)
Space/Reach: 10 ft./10 ft.
Special Attacks: —
Special Qualities: Darkvision 60 ft., spell absorption, spell resistance 21, superior two-weapon fighting
Saves: Fort +11, Ref +3, Will +5
Abilities: Str 27, Dex 10, Con 19, Int 10, Wis 10, Cha 11
Skills: Listen +13, Search +6, Spot +13; racial bonuses
Feats: Alertness, Improved Initiative, Iron Will, Power Attack
Environment: Cold hills
Organization: Solitary, gang (2–4), troupe (1–2 plus 1–2 brown bears), band (3–5 plus 1–2 brown bears), or colony (3–5 plus 1–2 brown bears and 7–12 orcs or 9–16 goblins)
Challenge Rating: 7
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: By character class ♊
Level Adjustment: +8

Source: Monster Manual III, page 162.