Sample Warbeasts

Rhinoceros

Large Animal
Hit Dice: 9d8+63 (103 hp)
Initiative: +0
Speed: 30 ft. (6 squares) (base 40 ft.)
Armor Class: 20 (–⁠1 size, +7 natural, +4 scale barding), touch 9, flat-footed 20
Base Attack/Grapple: +6/+19
Attack: Gore +14 melee (2d6+13)
Full Attack: Gore +14 melee (2d6+13)
Space/Reach: 10 ft./5 ft.
Special Attacks: Powerful charge
Special Qualities: Combative mount, low-light vision
Saves: Fort +13, Ref +6, Will +5
Abilities: Str 29, Dex 10, Con 24, Int 2, Wis 15, Cha 2
Skills: Listen +17, Spot +5
Feats: Alertness, Diehard, Endurance, Improved Natural Attack (gore)
Environment: Warm plains
Organization: Solitary
Challenge Rating: 5
Treasure: None
Alignment: Always neutral
Advancement: 10–13 HD (Large); 14–25 HD (Huge)
Level Adjustment:

The market price for a warbeast rhinoceros is 775 gp.

Combat

Powerful Charge (Ex): A rhinoceros deals 4d6+24 points of damage when it makes a charge.

Source: Monster Manual II, page 219. This creature’s statistics block has been updated to version 3.5 as given in the D&D® V.3.5 Accessory Update for Monster Manual II. Added the Powerful Charge special attack from the version 3.5 description of the rhinoceros. Adjusted top advancement down to 24 HD (+1 for warbeast) to match that description as well.