Spell Resistance (13) [Property]

Price: +2 bonus

Property: Armor

Caster Level: 15th

Aura: Strong; (DC 22) abjuration

Activation:

This property grants the armor’s wearer spell resistance 13 while the armor is worn.

Prerequisites: Craft Magic Arms and Armor, spell resistance.

Cost to Create: Varies.

Source: Dungeon Master’s Guide, page 219. It has been broken into separate properties with the SR 15, 17, and 19 ones classified as synergy properties.

Spell Resistance (15) [Property, Synergy]

Price: +1 bonus

Property: Armor

Caster Level: 15th

Aura: Strong; (DC 22) abjuration

Activation:

Synergy Prerequisite: Spell Resistance (13)

This property grants the armor’s wearer spell resistance 15 while the armor is worn.

Prerequisites: Craft Magic Arms and Armor, spell resistance.

Cost to Create: Varies.

Source: Dungeon Master’s Guide, page 219. It has been broken into separate properties with the SR 15, 17, and 19 ones classified as synergy properties.

Spell Resistance (17) [Property, Synergy]

Price: +1 bonus

Property: Armor

Caster Level: 15th

Aura: Strong; (DC 22) abjuration

Activation:

Synergy Prerequisite: Spell Resistance (15)

This property grants the armor’s wearer spell resistance 17 while the armor is worn.

Prerequisites: Craft Magic Arms and Armor, spell resistance.

Cost to Create: Varies.

Source: Dungeon Master’s Guide, page 219. It has been broken into separate properties with the SR 15, 17, and 19 ones classified as synergy properties.

Spell Resistance (19) [Property, Synergy]

Price: +1 bonus

Property: Armor

Caster Level: 15th

Aura: Strong; (DC 22) abjuration

Activation:

Synergy Prerequisite: Spell Resistance (17)

This property grants the armor’s wearer spell resistance 19 while the armor is worn.

Prerequisites: Craft Magic Arms and Armor, spell resistance.

Cost to Create: Varies.

Source: Dungeon Master’s Guide, page 219. It has been broken into separate properties with the SR 15, 17, and 19 ones classified as synergy properties.