Bearskin Armor

Price (Item Level): 14,350 gp (14th)

Body Slot: Body

Caster Level: 9th

Aura: Moderate; (DC 19) transmutation

Activation: — and swift (command)

Weight: 30 lb.

Shaggy black fur, like that of a great bear, covers this metal breastplate.

While wearing this +1 breastplate, you gain a +2 competence bonus on grapple checks. In addition, the armor has three special properties.

Once per day, you can activate the armor to gain a +4 enhancement bonus to Constitution for 9 minutes.

Two times per day, you can activate the armor to gain the scent special quality for 5 rounds.

Three times per day on command, the armor allows you to sprout a pair of claws. These claws deal 1d6 points of damage each (assuming you are Medium) and extend your natural reach by 5 feet. You can attack with both claws as though they were primary natural weapons. Alternatively, you can use a single claw to make an attack as a natural secondary weapon (–⁠5 on the attack roll, no effect on your other attacks). These claws last for 5 rounds.

The special properties of a suit of bearskin armor function normally while you are in wild shape (although it does not grant its armor bonus to AC).

Prerequisites: Craft Magic Arms and Armor, bear’s endurance, wild shape.

Cost to Create: 7,000 gp (plus 350 gp for masterwork breastplate), 560 XP, 14 days.

Source: Magic Item Compendium, page 16. Originally published in Races of the Wild, page 172, as a more expensive +5 breastplate. Presumably, this particular fur-covered metal breastplate does not violate the druid’s stricture against using metal armor…because “reasons”. It isn’t made just for non-druids; see the last paragraph of the descriptive text above. DMs may, of course, require that the breastplate be made of something other than metal, like dragonhide.