Rod of the Viper

Price (Item Level): 19,000 gp

Body Slot: — (held)

Caster Level: 10th

Aura: Moderate; (DC 20) necromancy

Activation: Standard (command)

Weight: 5 lb.

This rod strikes as a +2 heavy mace. Once per day, upon command, the head of the rod becomes that of an actual serpent for 10 minutes. During this period, any successful strike with the rod deals its usual damage and also poisons the creature hit. The poison deals 1d10 points of Constitution damage immediately (Fortitude DC 14 negates) and another 1d10 points of Constitution damage 1 minute later (Fortitude DC 14 negates). The rod only functions if its possessor is evil.

Prerequisites: Craft Rod, Craft Magic Arms and Armor, poison, creator must be evil.

Cost to Create: 9,500 gp, 760 XP, 19 days.

Source: Dungeon Master’s Guide (version 3.5), page 227.