Warlock’s Scepter

Price (Item Level): 8,305 gp (12th)

Body Slot: — (held)

Caster Level: 10th

Aura: Moderate; (DC 20) necromancy

Activation: — or swift (mental); see text

Weight: 3 lb.

This sturdy ebony rod is surmounted by a carving of a demonic, horned skull.

This +1 light mace confers a +1 profane bonus on your ranged touch attack rolls while you hold it. This is a continuous effect and requires no activation.

Furthermore, a warlock’s scepter has 5 charges, which are renewed each day at dawn. Spending 1 or more charges improves the damage of the next eldritch blast you make in that round.

1 charge: +1d6 damage.

3 charges: +2d6 damage.

5 charges: +4d6 damage.

After these charges have been expended, the rod remains a +1 light mace, but it no longer provides a bonus on ranged touch attack rolls until its charges are restored.

Prerequisites: Craft Magic Arms and Armor, Craft Rod, bestow curse.

Cost to Create: 4,000 gp (plus 305 gp for masterwork light mace), 320 XP, 8 days.

Source: Magic Item Compendium, page 63. This is an updated version of the warlock’s scepter described in Complete Arcane, page 145.