Lucky Charm

Price (Item Level): 7,000 gp (11th)

Body Slot: Arms

Caster Level: 11th

Aura: Moderate; (DC 20) transmutation

Activation: Standard (manipulation)

Weight:

This thick gold bracelet bears various decorative solid gold figurines forms a set of charms in the form of different items or creatures considered lucky: cats, horseshoes, four-leaf clovers, and the like.

A newly made lucky charm bracelet has seven luck-bearing figurines. You activate the lucky charm by vigorously rubbing one of these figurines with your thumb. The bracelet glows briefly with a mild white radiance, and the figurine you chose to activate disappears. Once all its charms are used up, the gold bracelet becomes a nonmagical item worth 100 gp. You must have at least one luck feat or some other source of luck rerolls, such as the granted power of the Luck domain, to activate a lucky charm.

When you activate this item, you gain the benefit of a successful luck reroll without expending one of your daily luck rerolls. You can expend only one charm per round. You can use this ability only with luck effects that require one luck reroll to activate. Effects that require more than one luck reroll cannot be partially paid for by expending a charm.

Prerequisites: Craft Wondrous Item, any three luck feats.

Cost to Create: 3,500 gp, 280 XP, 7 days.

Source: Complete Scoundrel, page 115.