Electric Eel Elixir

Price (Item Level): 400 gp (2nd)

Body Slot:

Caster Level: 3rd

Aura: Faint; (DC 16) transmutation

Activation: Standard (manipulation)

Weight:

This vial contains blue liquid with sparkling yellow motes dancing within it.

Imbibing electric eel elixir turns your skin silvery and grants you a +1 enhancement bonus to your existing natural armor bonus. (A creature without natural armor has an effective natural armor bonus of +0.)

Furthermore, one time while the elixir is in effect, you can make a melee touch attack that deals 1d8+1 points of electricity damage. You gain a +3 circumstance bonus on the attack roll if the target is wearing metal armor. The elixir’s effect lasts for 12 hours.

Prerequisites: Craft Wondrous Item, alter self, shocking grasp, Craft (alchemy) 5 ranks.

Cost to Create: 200 gp, 16 XP, 1 day.

Source: Magic Item Compendium, page 158.