Elixir of Love

Price (Item Level): 150 gp (1st)

Body Slot:

Caster Level: 4th

Aura: Faint; (DC 17) enchantment

Activation: Standard (manipulation)

Weight:

This sweet-tasting liquid causes the character drinking it to become charmed with the first creature she sees after consuming the draft (as charm person⁠—​the drinker must be a humanoid of Medium or smaller size, Will DC 14 negates). The charm effects wear off in 1d3 hours.

Prerequisites: Craft Wondrous Item, charm person.

Cost to Create: 75 gp, 6 XP, 1 day.

Source: Dungeon Master’s Guide (version 3.5), page 255. Changed school of aura from transmutation to enchantment to match the prerequisite spell.