Chronocharm

A chronocharm occupies the throat body slot, but it can be worn simultaneously with any number of other chronocharms, which all function normally. However, you can’t wear more than one of the same chronocharm.

You must wear a chronocharm for 24 hours before you can access its abilities. If it is taken off, it becomes inactive until worn for an additional 24 hours.

Chronocharm of the Celestial Wanderer

Price (Item Level): 500 gp (3rd)

Body Slot: Throat

Caster Level: 5th

Aura: Faint; (DC 17) transmutation

Activation: Immediate (mental)

Weight:

This charm resembles an ebony starburst.

A chronocharm of the celestial wanderer slows your perception of time, allowing you a second chance to recognize potential danger. When you activate this chronocharm, you can immediately reroll a single Listen or Spot check that you just attempted. The result of the second roll replaces the first result.

This ability functions once per day.

Prerequisites: Craft Wondrous Item, hawkeye.

Cost to Create: 250 gp, 20 XP, 1 day.

Chronocharm of the Fateweaver

Price (Item Level): 500 gp (3rd)

Body Slot: Throat

Caster Level: 3rd

Aura: Faint; (DC 16) transmutation

Activation: Immediate (mental)

Weight:

This tiny golden spindle dangles from a thin chain of gray steel.

A chronocharm of the fateweaver slows your perception of time, letting you avoid an ill-advised step. When you activate this chronocharm, you can immediately reroll a single Balance, Climb, or Tumble check that you just attempted. The result of the second roll replaces the first result.

This ability functions once per day.

Prerequisites: Craft Wondrous Item, cat’s grace.

Cost to Create: 250 gp, 20 XP, 1 day.

Chronocharm of the Grand Master

Price (Item Level): 500 gp (3rd)

Body Slot: Throat

Caster Level: 3rd

Aura: Faint; (DC 16) transmutation

Activation: Immediate (mental)

Weight:

This tiny, hollow glass flower dangles from a slim golden chain.

A chronocharm of the grand master slows your perception of time, allowing you to better dodge an incoming ranged attack. When it is activated, you gain a +5 dodge bonus to your AC against a single ranged attack.

This ability functions once per day.

Prerequisites: Craft Wondrous Item, cat’s grace.

Cost to Create: 250 gp, 20 XP, 1 day.

Chronocharm of the Horizon Walker

Price (Item Level): 500 gp (3rd)

Body Slot: Throat

Caster Level: 3rd

Aura: Faint; (DC 16) transmutation

Activation: Swift (command)

Weight:

This charm shows a rising sun half-obscured by the horizon.

Like other chronocharms, this item slows your perception of time for a specific, singular purpose. When you activate a chronocharm of the horizon walker, you can move up to half your speed as part of the same swift action used to activate it; this movement does not provoke attacks of opportunity. When determining the distance you can move, round down to the nearest 5-foot increment.

This ability functions once per day.

Prerequisites: Craft Wondrous Item, expeditious retreat.

Cost to Create: 250 gp, 20 XP, 1 day.

Chronocharm of the Laughing Rogue

Price (Item Level): 500 gp (3rd)

Body Slot: Throat

Caster Level: 5th

Aura: Faint; (DC 17) transmutation

Activation: Immediate (mental)

Weight:

This miniature hourglass hangs on a thin silver chain. As the sand runs from one bulb to the other, it turns from black to white.

First imagined by skilled temple raiders devoted to Olidammara, the god of rogues, chronocharms of the laughing rogue have found their way into the toolboxes of thieves of all stripes. When you activate this chronocharm, you can immediately reroll a single Disable Device skill check that you just attempted. You can activate this item after the success or failure of the first roll has been determined (even if your failure resulted in accidentally setting off a trap), but before any ramifications of that roll have been applied. The result of second roll replaces the first result.

This ability functions once per day.

Prerequisites: Craft Wondrous Item, haste.

Cost to Create: 250 gp, 20 XP, 1 day.

Chronocharm of the Uncaring Archmage

Price (Item Level): 500 gp (3rd)

Body Slot: Throat

Caster Level: 9th

Aura: Moderate; (DC 19) transmutation

Activation: Swift (command)

Weight:

A bloodstone eye stares forth from this pentagonal trinket.

A chronocharm of the uncaring archmage alters your perception of time, allowing you to cast a single spell more quickly. When it is activated, the next spell of 3rd level or lower you cast that has a casting time of 1 full round can be cast as a standard action instead. If you don’t cast such a spell by the end of your turn, the effect fades.

This ability functions once per day.

Prerequisites: Craft Wondrous Item, Quicken Spell.

Cost to Create: 250 gp, 20 XP, 1 day.

Source: Magic Item Compendium, pages 85–86.