Price (Item Level): 400 gp (2nd) (least); 1,500 gp (5th) (lesser); 6,000 gp (10th) (greater)
Body Slot: — (weapon crystal)
Caster Level: 5th
Aura: Faint; (DC 17) necromancy
Activation: —
Weight: —
This transparent black crystal has a faint, sickly glow.
A crystal of life drinking bestows a small amount of life energy upon you each time you damage a living creature with the weapon to which the crystal is attached. Dealing nonlethal damage with the weapon doesn’t activate the crystal’s effect.
Least: Each time you deal damage to a living creature with the weapon to which this crystal is attached, you heal 1 point of damage. When the crystal has healed a total of 10 points of damage, it becomes inert until the following day.
Lesser: As the least crystal, except that you heal 3 points of damage with each attack until the crystal has healed 30 points of damage.
Greater: As the least crystal, except that you heal 5 points of damage with each attack until the crystal has healed 50 points of damage.
Prerequisites: Craft Magic Arms and Armor, vampiric touch.
Cost to Create: 200 gp, 16 XP, 1 day (least); 750 gp, 60 XP, 2 days (lesser); 3,000 gp, 240 XP, 6 days (greater).
Source: Magic Item Compendium, page 64.