Parrying [Property]

Price: +2 bonus

Property: Weapon

Caster/Manifester Level: 5th/5th

Aura: Faint; (DC 17) enchantment/clairsentience

Activation: —

The detailed engravings on this shiny weapon appear to spin and jump about. Even when grasped, it twitches and bucks.

A parrying weapon allows you to discern events an instant into the future, granting you a +1 insight bonus to AC. The weapon makes you so adept at parrying that it grants you a +1 insight bonus on saving throws. The bonuses are granted whenever you hold the weapon, even if you are flat-footed.

Prerequisites (M): Craft Magic Arms and Armor, divine protection.

Prerequisites (P): Craft Psionic Arms and Armor, defensive precognition.

Cost to Create: Varies.

Source: Magic Item Compendium, page 40. Originally published in Expanded Psionics Handbook, page 166. For some reason, the caster level in the MIC version was set to 15th for a property that uses a 2nd-level spell or a 1st-level power for a prerequisite. The XPH had the manifester level set to 5th, which seems far more reasonable, so the caster/manifester level and the aura entries have been adjusted accordingly.