Penetrating [Property]

Price: +2 bonus

Property: Ranged weapon

Caster Level: 8th

Aura: Moderate; (DC 19) transmutation

Activation:

Weapons with the penetrating property propel their ammunition entirely through living targets they hit. This effect deals an extra 1d6 points of damage. The weapon or projectile continues in a straight line beyond the original target. Targets in that path are attacked using the same attack roll as the original target; these additional targets gain a +4 bonus to AC for each previous target in the path. When an penetrating weapon or projectile hits an object, it stops.

The penetrating property can be applied to any ranged weapon; projectile weapons so enhanced bestow the ability on their ammunition.

Prerequisites: Craft Magic Arms and Armor, acid arrow.

Cost to Create: Varies.

Source: Complete Warrior, page 134. Property renamed from the clumsier adjective “exit wound”.