Splintering [Property]

Price: +2 bonus (melee weapon) or +3 bonus (ranged weapon)

Property: Weapon

Caster Level: 10th

Aura: Moderate; (DC 20) transmutation

Activation:

Always slightly warm to the touch, weapons with the splintering property deal extra damage to anyone near the intended target. Each successful hit with an splintering weapon deals 2d4 points of damage to all targets in a 5-foot burst (Reflex DC 15 half), including the original target. The splintering property can be applied to any melee weapon (though the wielder may be subject to the extra damage) or ranged weapon. Projectile weapons so enhanced bestow the splintering property on their ammunition.

Prerequisites: Craft Magic Arms and Armor, shatter.

Cost to Create: Varies.

Source: Complete Warrior, page 134. This property was renamed from “explosive” because Heroes of Battle had a property of the same name that could only be used on ammunition but for which “explosive” was a slightly more fitting adjective.