Price: +2 bonus
Caster Level: 7th
Aura: Moderate; (DC 18) necromancy
Activation: —
A subjugating weapon damages an opponent’s morale in addition to dealing physical damage. Any creature struck by a subjugating weapon must succeed on a DC 20 Will save or become shaken for 5 rounds. If the creature is already shaken, it instead becomes frightened. Multiple strikes by a subjugating weapon do not stack. This property is a mind-affecting fear effect.
Prerequisites: Craft Magic Arms and Armor, fear.
Cost to Create: Varies.
Source: Heroes of Battle, page 130.