Level: Life 2
Display: Material and mental
Manifesting Time: 1 immediate action
Range: Close (25 ft. + 5 ft/2 levels)
Target: One dying creature
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Power Resistance: No
Power Points: 3
You exert your power to prevent a creature from stepping into the next world, anchoring it tenuously to its depleted, but stable, body.
When you manifest this power, you automatically stabilize the target.
Augment: For every additional power point you spend, the target regains 1 hit point, restoring it up to a maximum of 1 hit point. For example, Kalar sees his ally Phenn drop in combat, reduced to −5 hit points. Kalar can manifest this power to stabilize Phenn at a distance, and can augment the power with up to 6 power points to heal Phenn (bringing him back up to 1 hit point).
Source: Complete Psionic, page 90.