Levitate, Psionic

Psychoportation

Level: Nomad 2, Psion 2, Psychic Warrior 2, Wilder 2

Display: Olfactory

Manifesting Time: 1 standard action

Range: Personal or close (25 ft. + 5 ft./2 levels)

Target: You or one willing creature or one object (total weight up to 100 lb./level)

Duration: 10 minutes/level (D)

Saving Throw: None

Power Resistance: Yes (harmless, object)

Power Points: 3

Psionic levitate allows you to move yourself, another creature, or an object up and down as you wish. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move action. You cannot move the recipient horizontally, but the recipient could clamber along the face of a cliff, for example, or push against a ceiling to move laterally (generally at half its base land speed).

A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a −1 penalty on attack rolls, the second −2, and so on, to a maximum penalty of −5. A full round spent stabilizing allows the creature to begin again at −1.

Special: When a psion, wilder, or a psychic warrior manifests this power, the target is the manifester (not a willing creature or an object).

Source: Expanded Psionics Handbook, page 114. Text from the referenced levitate spell was imported and adjusted as needed.