Stomp, Greater

Psychokinesis

Level: Psion 5, Psychic Warrior 5, Wilder 5

Display: Visual

Manifesting Time: 1 standard action

Range: 120 ft.

Area: 120-ft. line

Duration: Instantaneous

Saving Throw: Reflex negates

Power Resistance: No

Power Points: 9

The earth splits and cracks as a thin chasm snakes across the area, fast as lightning.

Your foot stomp precipitates a psychokinetic shock wave that travels along a narrow channel in the ground, spreading into creatures and objects in the area. Creatures that fail their saving throws fall prone and take 7d6 points of damage.

Augment: For every 2 additional power points you spend, the power deals an additional 1d6 points of damage. For each additional 2d6 points of damage, the power's save DC increases by 1.

Source: Complete Psionic, page 99.