Telekinetic Boomerang

Psychokinesis

Level: Kineticist 3, Psychic Warrior 3

Display: Visual

Manifesting Time: 1 swift action

Range: Touch

Target: One thrown weapon

Duration: 1 round/level (D)

Saving Throw: Will negates (object)

Power Resistance: Yes (object)

Power Points: 5

The object you touch glistens with silvery motes.

You can imbue a thrown weapon with an unusually fast-acting version of the returning weapon property. Halflings with psionic powers often use telekinetic boomerang on daggers or throwing axes.

Unlike a weapon with the returning property, a thrown weapon imbued with telekinetic boomerang returns to the thrower’s hand immediately after the attack is resolved, allowing the weapon to be used again on the same turn.

Augment: For every 2 additional power points you spend, you can imbue an additional thrown weapon with the benefit of telekinetic boomerang.

Source: Complete Psionic, page 103.