Gather Information (Cha)

Use this skill for making contacts in an area, finding out local gossip, rumormongering, and collecting general information.

Check: An evening’s time, a few gold pieces for buying drinks and making friends, and a DC 10 Gather Information check get you a general idea of a city’s major news items, assuming there are no obvious reasons why the information would be withheld. (Such reasons might include racial enmity⁠—if you are an elf hanging out in an orc city, for example⁠—or your inability to speak the local language.) The higher your check result, the better the information.

If you want to find out about a specific rumor (“Which way to the ruined temple of the Dark God?”) or a specific item (“What can you tell me about that pretty sword the captain of the guard walks around with?”), or obtain a map, or do something else along those lines, the DC for the check is 15 to 25, or even higher.

Action: A typical Gather Information check takes 1d4+1 hours.

Try again: Yes, but it takes time for each check. Furthermore, you may draw attention to yourself if you repeatedly pursue a certain type of information.

Special: A half-elf has a +2 racial bonus on Gather Information checks, thanks to her ability to relate well to others.

If you have the Investigator feat, you get a +2 bonus on Gather Information checks.

Synergy: If you have 5 or more ranks in Knowledge (local), you get a +2 bonus on Gather Information checks.

Source: Player’s Handbook (version 3.5), page 74.

Epic Gather Information Use

The character can gather information without eliciting suspicion.

Task
Check
Modifier
Avoid suspicion–20

Avoid Suspicion: By accepting a –⁠20 penalty on his or her Gather Information check, a character can avoid any suspicions that might otherwise be aroused by someone pursuing sensitive information.