Ghost Light

Necromancy [Fear, Mind-Affecting]

Level: Wu Jen 1

Components: V, S, M

Casting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Effect: One Medium or smaller ghostly light

Duration: Concentration

Saving Throw: Will negates

Spell Resistance: Yes

You create a ghostly green radiance anywhere within range that shines with the brightness of a torch and is imbued with unearthly power, causing creatures within 30 feet to become shaken unless they succeed on a Will save. The light can be shaped to any Medium or smaller form, and can move at a speed of 30 feet as long as you maintain concentration on the spell (so that you can shape the effect into a human form and make it seem to walk or fly, for example). The shape of a ghost light can be changed at any time during the spell’s duration as a free action.

Material Component: A bit of phosphorus.

Source: Complete Arcane, page 109.

Roll20 Macro

Arcane Version