Interfaith Blessing

Enchantment (Compulsion) [Mind-Affecting]

Level: Adept 2, Cleric 2, Druid 2, Shugenja 2

Components: V, S, DF

Casting Time: 1 round

Range: 20 ft.

Area: 20-ft.-radius burst centered on you

Duration: 1 minute/level

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

You feel your deity speaking through you to other gods, filling the space around you with diverse divine energies that strengthen your ally.

When you cast interfaith blessing, every creature within range is individually blessed by its own deity for the duration of the spell. The specific blessing gained depends on the particular deity worshiped, as given on the table below. A subject that venerates more than one deity must roll randomly to determine which blessing is received.

DeityBlessing
Bahamut, St. Cuthbert, or Yondalla+1 on attack rolls and saves
Boccob, Corellon Larethian, Vecna, or Wee Jas+1 on attack rolls and skill checks
Ehlonna, Obad-Hai, or the general worship of nature+1 on attack rolls and to AC
Erythnul, Gruumsh, or Lolth+2 on damage rolls
Fharlanghn, Moradin, or Pelor+2 to AC
Garl Glittergold, Olidammara, or no deityRoll 1d8 to determine blessing; a result of 6 is player’s choice
Heironeous, Hextor, or Nerull+2 on attack rolls
Kord, Kurtulmak, or Tiamat+1 on attack rolls and damage rolls

In the case of other deities or settings, it may be better to use a table based on domains rather than specifically named deities from a particular setting or the core books. Watch this space for such a table.

Source: Complete Champion, page 123.

Roll20 Macro

Arcane Version