Energy Absorption

Abjuration

Level: Sorcerer 7, Wizard 7, Wu Jen 7

Components: V, S

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: 1 hour/level or until expended

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

The subject gains resistance 10 against all five energy types: acid, cold, electricity, fire, and sonic.

As an immediate action, the subject can cause the spell to absorb the power of a single energy-based attack. The subject gains immunity to any energy types used in that attack (but only for that attack), and also heals a number of points of damage equal to half the damage the effect would normally have caused. For instance, if a red dragon breathes fire on the subject for 87 points of damage, he could decide as an immediate action to absorb the effect, thus healing 43 points of damage instead of taking any damage. Hit points in excess of the subject’s normal maximum are lost. Taking advantage of this function ends the duration of the spell.

Source: Complete Mage, page 103.

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