Luminous Swarm

Evocation [Force]

Level: Sorcerer 2, Wizard 2

Components: V, S

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Target: One creature

Duration: 5 rounds

Saving Throw: Reflex partial

Spell Resistance: Yes

A swarm of shimmering motes streams from your fingers and engulfs your target.

You create a swarm of faintly luminous motes of pure force that engulf one creature, obscuring its vision. If the target relies on sight, all its attacks have a 20% miss chance while the motes last.

The motes also deal 1d6 points of damage each round. The target can attempt a Reflex save each round to avoid the damage.

If a subject under the effects of luminous swarm is targeted by fever dream, the two spells interact to create a greater effect. See the fever dream spell for details.

Source: Complete Mage, page 110.

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