Summon Component

Conjuration (Summoning)

Level: Bard 1, Sorcerer 1, Wizard 1

Components: S

Casting Time: 1 swift action

Range: 0 ft.

Effect: Noncostly material component for a single spell

Duration: 1 round

Saving Throw: None

Spell Resistance: No

You cup your hand and the object you desire appears in your palm.

You conjure the material component or components for a single spell that you can cast. No component you summon can be worth more than a single gold piece, and it can’t be a magic item. Summoned components disappear when the spell duration expires, if they were not consumed in casting the spell.

Source: Complete Mage, page 118.

Roll20 Macro

Arcane Version