Detect Dragonblood

Divination

Level: Sorcerer 1, Wizard 1

Components: V, S

Casting Time: 1 standard action

Range: 60 ft.

Area: Cone-shaped emanation

Duration: Concentration, up to 10 minutes/level (D)

Saving Throw: None

Spell Resistance: No

This spell functions like detect evil, except that you detect the auras of creatures of the dragon type or the dragonblood subtype. The amount of information revealed depends on how long you study a particular area or subject.

1st Round: Presence or absence of dragonblooded creatures.

2nd Round: Number of dragonblooded in the area, and the power of the most potent aura.

3rd Round: The power and location of each aura. If an aura is outside your line of sight, you learn its direction but not its exact location. If an aura is within your line of sight, you can make a Knowledge (arcana) check (DC 10 + target’s HD) to determine whether the aura is of the dragon type or the dragonblood subtype.

Aura Power: The power of a dragonblooded creature’s aura depends on its Hit Dice and the strength of its connection to dragons; see the accompanying table. If a creature’s aura falls into more than one category, the spell indicates the stronger of the two.

Detect Dragonblood
Aura Power
CreatureFaintModerateStrongOverwhelming
Dragonblood subtype (HD)10 or lower11-2526-5051 or higher
Dragon type (HD)2 or lower3-89-2021 or higher

Source: Dragon Magic, page 65.

Roll20 Macro

Arcane Version