Rot of Ages

Conjuration (Creation)/Necromancy

Level: Druid 1, Sorcerer 1, Wizard 1

Components: V, S

Casting Time: 1 standard action; see text

Range: Close (25 ft. + 5 ft./2 levels)

Target: One creature

Duration: 2 rounds

Saving Throw: Fortitude partial

Spell Resistance: No

A cloud of rotting plant and animal matter swirls up from the ground around your target, encompassing it in a whirlwind of decay.

This spell encompasses your target in a cloud of rotting debris. The target is sickened for 2 rounds. Furthermore, all other creatures are treated as having concealment against the target. A successful Fortitude save negates the sickness, but not the concealment. Nonliving creatures are unaffected by the sickness effect.

A living creature already under the effect of rot of ages that fails a save against a second casting of the spell is nauseated (rather than sickened) for as long as both effects last (and then sickened for the remainder of the second spell’s duration).

Special: A black dragon capable of casting 3rd-level sorcerer spells can cast this spell as a swift action.

Source: Dragon Magic, page 72.

Roll20 Macro

Arcane Version

Divine Version