Glacial Ward

Abjuration [Cold]

Level: Sorcerer 4, Wizard 4

Components: V, S, M

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: 1 minute/level (D)

Saving Throw: None

Spell Resistance: No

A faint, shimmering reddish energy encases the subject’s body, granting spell resistance 18 against fire spells and spell-like abilities. In addition, any creature using a fire-based supernatural ability on the subject (such as a breath weapon) must succeed on a DC 18 caster level check (1d20 + level or HD) to affect a creature warded by this spell.

Material Component: A pinch of sulfur.

Source: Frostburn, page 96. Changed “level check” to “caster level check” in descriptive text.

Roll20 Macro

Arcane Version