Ice Shield

Abjuration

Level: Druid 5, Sorcerer 4, Wizard 4

Components: V, S, M$, Coldfire

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: 1 minute/level

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains damage reduction 15/—. The spell prevents a total of 10 points of damage per caster level (maximum 150 points). While protected by the spell, the creature also has vulnerability to fire and takes half again as much (+50%) damage as normal from the effect, regardless of whether a saving throw is allowed, or if the save is a success or failure.

The duration increases to 10 minutes per level when in a frostfell environment.

Material Component: A pinch of sleet.

Coldfire Component: Five ounces of coldfire (250 gp).

Source: Frostburn, page 99.

Roll20 Macro

Arcane Version