Acid Rain

Conjuration (Creation) [Acid]

Level: Sorcerer 5, Wizard 5

Components: V, S, M$

Casting Time: 1 standard action

Range: Long (400 ft. + 40 ft./level)

Area: 20-ft. radius cylinder, 40 ft. high

Duration: 1 full round and 1 round/level; see text

Saving Throw: None

Spell Resistance: No

You create a downpour of acid that douses the area for 1 full round, dealing 7d6 points of acid damage to every creature in the area.

The ground within the area becomes muddy and/or slick from the downpour, and remains in that condition for a number of rounds equal to the caster’s class level. Movement in the area is halved, though a creature can move at normal speed by making a DC 10 Balance check. Failure on the check means it cannot move in that round, and failure by 5 or more results in the creature falling prone.

Material Component: A flask of acid (cost 10 gp).

Source: Heroes of Battle, page 124.

Roll20 Macro

Arcane Version