Aerial Alarm

Abjuration

Level: Ranger 2, Sorcerer 2, Wizard 2

Components: V, S, F/DF

Casting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Area: 100-ft.-radius cylinder, 500 ft. high

Duration: 2 hours/level (D)

Saving Throw: None

Spell Resistance: No

As alarm, except the area is a cylinder that extends 500 feet into the air and the alarm only sounds when a flying creature of Medium or larger size enters or touches the warded area.

Arcane Focus: A silver bell and an eagle’s feather.

Source: Heroes of Battle, page 124.

Roll20 Macro

Arcane Version