Harm, Mass

Necromancy

Level: Dread Necromancer 9

Components: V, S

Casting Time: 1 standard action

Range: 20 ft.

Area: 20-ft.-radius burst centered on caster

Duration: Instantaneous

Saving Throw: Will half; see text

Spell Resistance: Yes

Mass harm charges all subjects with negative energy that deals 1d12 points of damage per caster level (to a maximum of 20d12 points at 20th level). If a creature successfully saves, mass harm deals half this amount, but it cannot reduce the target’s hit points to less than 1.

If used on undead creatures, mass harm heals it by a like amount instead.

Source: Heroes of Horror, page 130.

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