Invoke Magic

Evocation

Level: Sorcerer 9, Wizard 9

Components: V, S, M$

Casting Time: 1 swift action

Range: Personal

Target: You

Duration: 1 round

You cause a flicker of magic to momentarily exist in a place where magic cannot normally function, such as within the area of an antimagic field, a dead magic area, or a null-magic plane. This allows you the ability to cast a single spell of 4th level or lower, which then ends the spell’s effect.

Casting invoke magic is a swift action, like casting a quickened spell. You can perform only one swift action each round. Normally, you cast invoke magic and then immediately follow it by casting another spell as a standard action.

Material Component: A diamond worth at least 1,000 gp.

Source: Lords of Madness, page 212.

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