Bear’s Endurance, Mass

Transmutation

Level: Cleric 6, Druid 6, Sorcerer 6, Wizard 6

Components: V, S, DF

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Targets: One creature/level, no two of which can be more than 30 ft. apart

Duration: 1 minute/level

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

The affected creatures gains greater vitality and stamina. The spell grants each subject a +4 enhancement bonus to Constitution, which adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth.

Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when each subject’s Constitution drops back to normal. They are not lost first as temporary hit points are.

Source: Player’s Handbook (version 3.5), page 203.

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