Level: Bard 6, Druid 6, Sorcerer 6, Wizard 6
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/level, no two of which can be more than 30 ft. apart
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
The transmuted creatures become more graceful, agile, and coordinated. The spell grants a +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier.
Material Component: A pinch of cat fur.
Source: Player’s Handbook (version 3.5), page 208.