Illusion (Phantasm) [Fear, Mind-Affecting]
Level: Sorcerer 9, Wizard 9
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: Any number of creatures, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will disbelief (if interacted with), then Fortitude partial; see text
Spell Resistance: Yes
You create a phantasmal image of the most fearsome creature imaginable to each subject simply by forming the fears of that subject’s subconscious mind into something that its conscious mind can visualize: this most horrible beast. Only the affected creatures see the phantasmal creatures attacking them, though you see the attackers as shadowy shapes.
Each target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches that subject, and the subject must succeed on a Fortitude save or die from fear. Even if the Fortitude save is successful, the subject takes 3d6 points of damage, 1d4 ponts of temporary Strength damage, and is stunned for 1 round.
If a subject of a weird attack succeeds in disbelieving and is wearing a helm of telepathy, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.
Source: Player’s Handbook (version 3.5), page 260.