Curse of Arrow Attraction

Transmutation

Level: Cleric 3, Ranger 2, Sorcerer 3, Wizard 3

Components: V, S

Casting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Target: One creature

Duration: 1 round/level

Saving Throw: Will negates

Spell Resistance: Yes

You surround a creature in a nimbus of emerald light that seems to draw missiles toward it.

The subject is cursed so that missile weapons veer toward him and strike with extreme force. The subject takes a –⁠5 penalty to Armor Class against any ranged attack, including projectile weapons, thrown weapons, and ranged touch attacks. In addition, any critical threats on such attacks are automatically confirmed.

Source: Player’s Handbook II, page 109. Corrected for errata.

Roll20 Macro

Arcane Version