Magic Convalescence

Conjuration (Healing)

Level: Bard 5, Cleric 5, Druid 5

Components: V, S, M

Casting Time: 1 standard action

Range: 20 ft.

Area: 20-ft.-radius emanation centered on you

Duration: 1 round/level

Saving Throw: None

Spell Resistance: No

You alter the flow of magic about your body so that spells heal you.

Whenever a creature, including you, casts a spell within the area of this spell, you heal 1 hit point per level of the spell cast. The effect of each spell cast is resolved prior to your receiving the healing.

Material Component: A specially prepared, scented ointment.

Source: Player’s Handbook II, page 118.

Roll20 Macro

Arcane Version