Vertigo

Illusion (Phantasm) [Fear, Mind-Affecting]

Level: Bard 2, Beguiler 2, Sorcerer 2, Wizard 2

Components: V, S

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Target: One living creature

Duration: 1 round/level (D)

Saving Throw: Will disbelief

Spell Resistance: No

You cripple a target with sensations of falling.

The subject of this spell becomes dizzy as the ground seems to drop away beneath its feet. The subject must succeed on a DC 10 Balance check at the start of each turn to take a move action.

If it fails, it cannot move. If it fails the check by 5 or more, it falls prone. While affected, the subject also takes a –⁠2 penalty on attack rolls and saving throws. Airborne creatures receive a +4 bonus on saves against this spell and do not need to make the Balance checks.

Source: Player’s Handbook II, page 127.

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