Level: Sorcerer 1, Wizard 1
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: One bludgeoning melee weapon
Duration: 1 minute/level
Saving Throw: None (object)
The head of the weapon you touch is suddenly encased in a filmy halo that only you can see, extending out from the weapon to a distance of several inches.
Mighty wallop increases the damage of a bludgeoning melee weapon by one size category without increasing the dimensions or weight of the weapon. For a Small weapon, find the weapon’s damage value on the table below and adjust it to the value in the right-hand column for the duration of the spell.
| Original Damage | Adjusted Damage |
|---|---|
| 1 | 1d2 |
| 1d2 | 1d3 |
| 1d3 | 1d4 |
| 1d4 | 1d6 |
| 1d6 | 1d8 |
| 1d8 | 1d10 |
| 1d10 | 1d12 |
For a Medium or larger weapon, refer to Increasing Damage by Weapon Size.
Focus: A bludgeoning melee weapon.
Source: Races of the Dragon, page 115.