Earth Glide

Transmutation

Level: Druid 8, Sorcerer 8, Wizard 8

Components: V, S, DF

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: 1 minute/level

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

You give the subject the ability to glide through earth and stone as easily as an earth elemental does. The affected creature can glide through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other signs of its presence. A move earth spell cast on an area containing the affected creature flings the creature back 30 feet and stuns the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Source: Races of Stone, page 162.

Roll20 Macro

Arcane Version