Assay Spell Resistance

Divination

Level: Cleric 4, Sorcerer 4, Wizard 4

Components: V, S

Casting Time: 1 swift action

Range: Personal

Target: You

Duration: 1 round/level

Finishing the spell, your eyes glow with a pale blue radiance, and you understand how to overcome your foe’s resistance to your magic.

This spell gives you a +10 bonus on caster level checks to overcome the spell resistance of a specific creature. Assay spell resistance is effective against only one specific creature per casting, and you must be able to see the creature when you cast the spell.

Source: Spell Compendium, page 17. Previously published in Complete Arcane, page 98, as assay resistance.

Roll20 Macro

Arcane Version

Divine Version