Necromancy [Fear, Mind-Affecting]
Level: Sorcerer 6, Wizard 6
Components: V
Casting Time: 1 standard action
Range: 30 ft.
Area: 30-ft.-radius emanation centered on you
Duration: 1 minute/level
Saving Throw: Will negates; see text
Spell Resistance: Yes
You speak a few curt words and your face is briefly overlaid with the image of a violet-shaded skull. The skull fades, but the nimbus of violet light remains around you.
You become surrounded by an aura of fear, granting you a frightful presence not unlike that of a dragon. Whenever you charge or attack, you inspire fear in all creatures within 30 feet that have fewer Hit Dice than your caster level. Each potentially affected opponent must succeed on a Will save or become shaken—a condition that lasts until the opponent is out of range. A successful save leaves that opponent immune to your frightful presence for 24 hours.
If you cast this spell when you already have the frightful presence ability or a fear aura, the existing ability becomes more effective in the following ways:
Source: Spell Compendium, page 18. Previously published in Draconomicon, page 77.