Bite of the Weretiger

Transmutation

Level: Druid 5, Sorcerer 6, Wizard 6

Components: V, S, M

Casting Time: 1 standard action

Range: Personal

Target: You

Duration: 1 round/level

You snarl, and your features shift into those of a tiger. Your hands grow sharp claws, and the thick skin and striped fur of a tiger covers your body.

You gain a +12 enhancement bonus to Strength, a +4 enhancement bonus to Dexterity, a +6 enhancement bonus to Constitution, and a +5 enhancement bonus to natural armor. Your hands become claws, granting you two claw attacks, and your mouth becomes that of a tiger, giving you a bite attack. You can attack with both claws at your full base attack bonus, but your bite attack takes a –⁠2 penalty (as if you had the Multiattack feat). Each claw deals 1d8 points of damage (1d6 if you are Small) + your Str modifier, and your bite deals 2d6 points of damage (2d6 if you are Small) + ½ your Str modifier. You gain the benefits of the Blind-Fight and Power Attack feats as well. If your base attack bonus is +6 or higher, you do not gain any additional attacks.

Material Component: A tiger’s claw.

Source: Spell Compendium, page 28.

Roll20 Macro

Arcane Version