Chill of the Grave

Necromancy

Level: Deathbound 1

Components: V, S

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Effect: Ray

Duration: Instantaneous

Saving Throw: None

Spell Resistance: Yes

A pale ray erupts from your pointing finger, and a moaning sound fills the air as it streaks toward your target.

You must succeed on a ranged touch attack with the ray to strike a target. The subject takes 1d10 points of cold damage. This damage increases to 2d10 at caster level 4th, 3d10 at caster level 7th, and 4d10 at caster level 10th.

Source: Spell Compendium, page 46. Previously published in Libris Mortis, page 63.

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